Roguelite / Built in NYC
Engineer the
unconventional.
An indie game studio building premium roguelite and puzzle-adventure games for players who demand creative ambition and technical polish.
New York.
Indie.
Uncompromising.
Real Bizarre Games was founded by Himanshu Kattelu — former Senior Software Engineer at Google with eight years on consumer-facing products at scale. Combined engineering rigor with a lifelong love of video games to build the studio that should exist.
Games are designed for depth, polish, and player intelligence. No dark patterns. No filler content. No pay-to-win mechanics.
Rigorous Execution
Optimization is not an afterthought — it is the foundation. Buggy software is unacceptable.
Aggressive Creativity
Safe design is a failure of imagination. Real Bizarre is not here to blend in.
Faith in Players
Great experiences come from treating the player as intelligent. No dark patterns. No filler.
Title One
Roguelite · PC · Steam
A roguelite for PC built with the same rigor and creative aggression that defines the studio. Depth over breadth. Respect for the player from the first run.
Wishlist on SteamTitle Two
Puzzle-Adventure · Cross-platform
Following the roguelite launch. Cross-platform release. Details TBD.
Follow the build.
Devlogs, release milestones, and early access — direct. No marketing theatre.